After a little over 5 months of development, our Second Life Winery is getting pretty close to being finished.

As you can see in the photo above, the entry area (the covered building on the right) and the first three winemaking stages are complete. At each stage you’ll procees grapes that you’ve harvested from the vineyard. The goal will be to manage tannins, acid, alcohol and fruitiness so that you create a balanced wine that will receive a 90-plus point “Farker” score. It should be a fun and a pretty cool way to learn a bit about winemaking.

Stage 4 is the actual cellar and bottling area. You’ll need to work through each area to finish your wine and receive your Farker score. There is still some texturing that needs to be completed on the barrels, tanks and the bottling line, but we’re getting close. Next up will be the virtual tasting room.
For more pics check out SimVineyard.com.

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